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SREB Digital Learning Content

The Digital Learning Content Initiative was created to identify guidelines and develop recommendations to assist those who develop, evaluate, select, acquire and use digital learning content. Interest in the initiative grew out of concerns about the difficulty of moving learning content between hardware and software environments. This led to the formation of the Digital Learning Content Working Committee within the Educational Technology Cooperative, which pursued the problem vigorously. The resources below are related to their work.

Technical Guidelines for Digital Learning Content

The Technical Guidelines for Digital Learning Content is the committee's resulting product. The 20 suggested guidelines identify the minimum technical requirements for digital learning content. While not directly addressing instructional quality, they encourage the development of all content to the same standards, thus enabling selection of content based on quality rather than on accessibility, technical interoperability, or compatibility with a specific application (such as a Learning Management System).

SREB Digital Learning Content Toolbox - Accessibility, Portability, Usability

The SREB Digital Learning Content ToolBox  provides policy and technical digital content resources for schools, colleges and state education agencies. The resources are organized into two topical areas: accessibility and portability/usability. Accessibility addresses Section 508 of the federal Rehabilitation Act and related disability issues. Portability/usability relates to the migration of digital content to student learning materials, including e-courses.

SCORE - Sharable Content Object Repositories for Education

This goal of the SREB - SCORE Initiative is to improve the quality of digital learning course content (learning objects and tools), to improve teaching and learning, and to achieve costs savings. SCORE was conceived to help state educational agencies, colleges, universities an schools work together to create and share quality digital learning course content through the use of federated state repositories.

Principles of Effective Learning Objects

The purpose of this publication, Principles of Effective Learning Objects, is to define learning objects in the context of the SCORE—Sharable Content Objects Repository for Education initiative, identify expectations for SCORE participants' use of learning objects and provide evaluation criteria of effective learning objects. Each school, college, university or state education agency that seeks to provide digital resources to SCORE will be asked to ensure that they comply with these principles.

Current Topics and Resources

MathDL: Digital Classroom Resources MathDL provides peer reviewed online resources for both teachers and students of mathematics.

http://mathdl.maa.org/mathDL/3/

SREB/MITE Partnership The Southern Regional Education Board’s Educational Technology Cooperative has partnered with the Monterey Institute for Technology and Education (MITE) to provide high schools and colleges in SREB’s 16 member states with online content from the National Repository of Online Courses (NROC). The general education course materials include text, streaming audio and video correlated to each state’s approved curricular framework and textbooks. To view the full press release, visit:
http://www.businesswire.com/portal/site/google/index.jsp
?ndmViewId=news_view&newsId=20071107005326&newsLang=en/

Courses and Other Digital Content

Open CourseWare Consortium OpenCourseWare is a free and open digital publication of high quality educational materials, organized as courses. The OpenCourseWare Consortium is a collaboration of more than 100 higher education institutions and associated organizations from around the world creating a broad and deep body of open educational content using a shared model. The mission of the OpenCourseWare Consortium is to advance education and empower people worldwide through opencourseware.

http://ocwconsortium.org/index.html

Digital Textbooks

Association of American Publishers Provides links to information on digital textbook offerings from several publishers.

http://www.publishers.org/highered/articles.cfm?ArticleID=15 

Digital textbooks may reduce costs Digital textbooks may reduce costs. By Caitlin Bauer. The Digital Collegian, March 14, 2006

Discusses plans at Penn State to negotiate with a major textbook publisher to implement digital textbooks by fall 2006 in an effort to reduce cost to students and use new educational technologies.

http://www.collegian.psu.edu/archive/2006/03/03-14-06tdc/

No More Books: PCs replace textbooks at one forward-thinking school No More Books: PCs replace textbooks at one forward-thinking school. By Chris Colin. Edutopia, October 2005.

Discusses Empire High School in Tucson, Arizona - the first all-laptop, completely wireless school.

http://www.edutopia.org/magazine/ed1article.php?id= Art_1359&issue=oct_05Digital Libraries 

Intellectual Property

BC Commons BC Commons (British Columbia, CA) has shaped their own guide to intellectual property guide through adaptation of the Creative Commons. A comic-style (like Creative Commons uses) describes the BC Commons license.
http://www.bccampus.ca/Assets/BC+commons/BC+commons+brochure.pdf

Summary of BC Commons License in human language
Summary of BC Commons License in legal language.
 
Copyright Advisory Network (CAN) The Copyright Advisory Network (CAN) is a Web site, bulletin board, blog and wiki established to help librarians discuss copyright issues with colleagues facing similar concerns, share solutions, and learn more about copyright from trained copyright specialists. Pose your copyright query on the Network Forum, and trained copyright specialists –known as the CAN Scholars - will respond to your question within 48 hours. The Scholars will not provide legal advice but informed opinion on your topic.
http://www.librarycopyright.net
Copyright and Fair Use (Stanford University) This comprehensive site provides links to a wide variety of topics on copyright: Copyright and Fair Use Guide; Primary Materials; Key Copyright Sites; Copyright, Books and the Internet plus more. Lawrence Lessig, the original creator of Creative Commons, is on the faculty at Stanford University.
http://fairuse.stanford.edu/index.html
Copyright and Image Management This crash course in copyright is written by Georgia Harper and provided by the University of Texas System. While not directed specifically to cyberspace, it provides a good overview and evolution of copyright law.
http://www.utsystem.edu/ogc/intellectualproperty/cprtindx.htm#top
Copyright: The United States Copyright Office The U. S. Copyright Office states their purpose is promoting progress of the arts and protection for the works of authors. A registration fee is required for some services.
http://www.copyright.gov/about.html
Creative Commons Creative Commons, a non-profit organization, "provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry. You can use CC to change your copyright terms from All Rights Reserved to Some Rights Reserved." A Spectrum of Rights is graphically described in a four-page comic style description of "all rights reserved," "public domain" or "no rights reserved." A similar comic style piece, How it Works (Choosing a License) also is instructive.
http://creativecommons.org
Creative Commons and Creative Commons Search Tools In this article in Infomation Today, Generosity and Copyright, copyright laws and Creative Commons are featured in a nut-shell with a good overview of the evolution of the copyright revisions.
http://www.infotoday.com/SEARCHER/jul05/gordon-murnane.shtml
Creative Commons Content Creative Commons offers a search engine powered by several search engines that lets searchers limit their search by type of format (audio, image, interactive, text and video) and by different licensing options. After the search the results will connect to Web sites that contain either the Creative Commons metadata or a link back to a Creative Commons license. Results display the licensing options that the owner has agreed to allow.
(Laura Gordon-Murnane in Generosity and Copyright http://www.infotoday.com/SEARCHER/jul05/gordon-murnane.shtml )

http://search.creativecommons.org/find
The Digital Learning Challenge; Obstacles to Educational Uses of Copyrighted Materials in the Digital Age

 

This foundational white paper reports on a year-long study examining the relationship between copyright law and education by the Berkman Center for Internet and Society. The study explores whether innovative educational uses of digital technology - everything from DVDs in the classroom to digital music libraries to online resources such as Wikipedia -- are hampered by copyright restrictions. You can also listen to an interview with McGeveran about the paper at AudioBerkman. "Digital Learning Challenge" is a part of the Digital Media Project; if you'd like to learn more about our research in this area, go here.
http://cyber.law.harvard.edu/home/2006-09
Managing Intellectual Property for Distance Learning Managing Intellectual Property for Distance Learning by Liz Johnson. Educause Quarterly, Vol. 29, No. 2, 2006.

Managing permissions for hundreds of pieces of intellectual property (IP) can be a daunting task for any course, but it is vital in distance learning courses because of legal implications specific to the online environment. The University System of Georgia selects intellectual property for inclusion in online courses using a formal protocol and assessment process. http://www.educause.edu/apps/eq/eqm06/eqm0628.asp.

Questions & Answers on Copyright for the Campus Community

 

Published by The Software & Information Industry Association, Association of American Publishers, Association of American University Presses, National Association of College Stores, and Copyright Clearance Center - "Questions & Answers on Copyright for the Campus Community" provides answers to 31 common copyright questions, as well as other information, to help colleges understand how copyright law applies to them.
http://www.nacs.org/public/copyright/introduction.asp
The TEACH Act 

American Library Association, 2004 

The TEACH Act redefines the terms and conditions under which accredited, nonprofit educational institutions throughout the U.S. may use copyright-protected materials in distance education (including on Web sites and by other digital means) without permission from the copyright owner and without payment of royalties. (See the American Library Association commentary at:
http://www.ala.org/ala/washoff/WOissues/copyrightb/distanceed/Default3685.htm.
 

Video Games

Getting It Wrong: Slaying Myths About Video Games This September 15, 2007 article from Techlearning written by Lee Wilson discusses myths that have enforced negative opinions of video games.

Part 1 -
http://techlearning.com/story/showArticle.php?articleID=196604665
Part 2 -
http://www.techlearning.com/story/showArticle.php?articleID=196604734

 

For additional resources related to Digital Content consult -SREB SCORE Related Web sites

 


For more information, e-mail Bill Thomas at bill.thomas@sreb.org.

 

 

 

 

 

 

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